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Daniel Ahmad on Twitter: "Half Life: Alyx reached 43k concurrent players on  Steam during launch day. Is certainly a successful launch for a VR title  and is already as high as Beat
Daniel Ahmad on Twitter: "Half Life: Alyx reached 43k concurrent players on Steam during launch day. Is certainly a successful launch for a VR title and is already as high as Beat

Virtual Reality In Gaming Market Size Report, 2020-2027
Virtual Reality In Gaming Market Size Report, 2020-2027

Can Virtual Reality Based MMOs Change The Future of The Gaming Industry -  eLearning
Can Virtual Reality Based MMOs Change The Future of The Gaming Industry - eLearning

I love VR, but Valve's potential standalone headset leaves me cold
I love VR, but Valve's potential standalone headset leaves me cold

Metaversed
Metaversed

Final Fantasy 14 player count 2022 | Statista
Final Fantasy 14 player count 2022 | Statista

Meta Says $1.5 Billion Has Been Spent in the Oculus Quest Store
Meta Says $1.5 Billion Has Been Spent in the Oculus Quest Store

VR gaming is starting to grow - The Washington Post
VR gaming is starting to grow - The Washington Post

Steam Usage and Catalog Stats for 2022
Steam Usage and Catalog Stats for 2022

Base Station VR
Base Station VR

Why Titanfall 2 Player Counts Are Suddenly Hitting New Highs on Steam - IGN
Why Titanfall 2 Player Counts Are Suddenly Hitting New Highs on Steam - IGN

More Than 100 VR Games Have Exceeded $1 Million in Revenue
More Than 100 VR Games Have Exceeded $1 Million in Revenue

74 Virtual Reality Statistics You Must Know in 2023: Adoption, Usage &  Market Share - Financesonline.com
74 Virtual Reality Statistics You Must Know in 2023: Adoption, Usage & Market Share - Financesonline.com

What's going on with the player count? (Same goes for other VR titles) :  r/PavlovGame
What's going on with the player count? (Same goes for other VR titles) : r/PavlovGame

52 Metaverse Statistics | Market Size & Growth (2023)
52 Metaverse Statistics | Market Size & Growth (2023)

The Games Market's Bright Future: Player Numbers Will Soar Past 3 Billion  Towards 2024 as Yearly Revenues Exceed $200 Billion | Newzoo
The Games Market's Bright Future: Player Numbers Will Soar Past 3 Billion Towards 2024 as Yearly Revenues Exceed $200 Billion | Newzoo

Steam breaks its highest player count record | TechSpot
Steam breaks its highest player count record | TechSpot

New World Notes: VRChat Surpasses Peak Hype Concurrency of 20,000, About  Half Using VR Headsets -- But Only 5,000 Logging in Via Facebook-Connected  Oculus Quest Devices
New World Notes: VRChat Surpasses Peak Hype Concurrency of 20,000, About Half Using VR Headsets -- But Only 5,000 Logging in Via Facebook-Connected Oculus Quest Devices

John 🚀 VR/AR etc (@chaostheorem) / Twitter
John 🚀 VR/AR etc (@chaostheorem) / Twitter

XR (VR/AR) Headset Shipments to Grow 10 Times to Cross 100 Million Units by  2025 - Counterpoint Research
XR (VR/AR) Headset Shipments to Grow 10 Times to Cross 100 Million Units by 2025 - Counterpoint Research

Phasmophobia Player Count - How Many People Are Playing Now?
Phasmophobia Player Count - How Many People Are Playing Now?

25 Amazing Virtual Reality Statistics [2023]: The Future Of VR + AR – Zippia
25 Amazing Virtual Reality Statistics [2023]: The Future Of VR + AR – Zippia

Virtual Reality's Second Wind: VR Game Revenues Will Hit $3.2B by 2024 as  Active Headset Numbers Hit 46.0M | Newzoo
Virtual Reality's Second Wind: VR Game Revenues Will Hit $3.2B by 2024 as Active Headset Numbers Hit 46.0M | Newzoo

VRChat Active Player Count & Population
VRChat Active Player Count & Population

Number of VR Headsets on Steam Has Blasted Through 3M Milestone
Number of VR Headsets on Steam Has Blasted Through 3M Milestone

How Does Facebook [Meta] Make Money? Facebook Business Model Analysis 2022
How Does Facebook [Meta] Make Money? Facebook Business Model Analysis 2022